Anyone can build. Nobody can break it.
Artists, designers and QA trigger builds and download them on their own. Only your build team can change a pipeline.
SpeedrunCI runs alongside the build setup you already have. Anyone on the team presses build and gets a packaged, playable build for every platform. Your build engineers get their week back.
Nobody budgets for these hours. They just become how long things take.
We are not here to replace your build team. They built something that works. We take the queue, the babysitting and the 2am pages off their desk, so they can do the work only they can do.
Artists, designers and QA trigger builds and download them on their own. Only your build team can change a pipeline.
PS5, Xbox and PC build side by side. A broken nightly gets fixed and rebuilt before lunch.
Signed and packaged for the devkit. A green tick is not the finish line.
Console builds run on isolated, secured machines. A missing SDK stops the build at the start, not the end. Xbox builds get certification checks before submission.
Builds run on your machines first and spill onto ours when the queue grows.
Run the whole platform inside your own AWS or Azure account.
Invite a co-development studio to just the projects they work on. SSO with Azure AD (Entra ID) or Google Workspace.
Epic's build system, operated by us. Your team stops owning the servers underneath it.
Trigger, watch and download builds from the Unreal toolbar with the free plugin on Fab.
Your build machines keep working. When the team starts queuing, builds borrow ours.
Machines, SDKs, caching and storage are ours to keep running. You press build.
The whole platform deploys in your AWS or Azure account, under your security controls.
Ayelet Studio is a team of about 30 in Chennai making Son of Thanjai, its first game, for PS5, Xbox Series X|S and PC. Builds were eating the team, so they built a better pipeline. That pipeline is SpeedrunCI.
“I see this as the tool that finally lets artists and designers test their own assets and builds, instead of waiting on an engineer every time.”
“Now with SpeedrunCI the whole team builds daily, I can see every build the moment it runs, and milestones stopped slipping on build problems.”
One of your projects, your platforms, your setup left as it is. We do the work. You decide after.
Free. No commitment. Your source stays where you decide.
We learn how your studio builds today. No slides.
Hybrid, managed or in your own cloud. Your current pipeline keeps running.
Packaged for the platforms you pick. Then you decide.
No. SpeedrunCI runs alongside what you have. You can start by sending only overflow builds to us.
Not with private cloud. The whole platform runs inside your own AWS or Azure account, under your controls.
Perforce, including streams, with a build on every submitted changelist. Plastic SCM (Unity Version Control), GitHub, Azure DevOps and Lore too.
Only the roles you allow. There are five built-in roles, and SSO with Azure AD (Entra ID) or Google Workspace.
It depends on your platforms and how you deploy. The pilot is free, and you get a clear number after it.
Start with one project. Keep everything you have.